![]() The backyard style football of The Yard is cute, but there really isn’t any substance to it beyond a simple campaign mode.Although I am not a massive fan of releasing a licensed NASCAR title right in the middle of one of the busiest seasons for sports overall, this is precisely what Motorsport Games has done by releasing NASCAR Rivals, the long-awaited debut of its official NASCAR series on the Nintendo Switch. ![]() The rate at which you accumulate cards doesn’t appear to have changed much, so casual users will have a hard time keeping up with people spending real world money to buy packs of high-level players. Collecting card packs to form the best team of players remains fun and engaging. Madden Ultimate Team and The Yard modes return, and are largely the same. Once you reach the NFL, which is very early, there is little to distinguish this mode from just playing franchise. You are introduced to a diverse and inclusive cast of characters, but nothing actually happens with them. They’ve eliminated the melodramatic narrative structure, which may be for the better, and replaced it with just dumping you into Franchise mode as a player, with a few cut scenes at the beginning. It is fun to tinker with, but the trees fill up rapidly, and there is little incentive to hire or fire coordinators.įace of the Franchise, a single-player story which follows your created players journey from college to NFL stardom, is disappointing. The result is a defensive or offensive-minded head coach, or an offense that focuses on pass catchers versus running backs, much like actual NFL coaches. The skill trees often branch out, and choosing one path locks out another. They, along with the head coach, have skill trees, spending points that are earned from completing in game challenges. Teams now have offensive and defensive coordinators. The other major addition to franchise mode is the addition of coaching trees. ![]() It’s an enjoyable, if shallow balancing act. Practicing harder yields more results, but the increased fatigue can lead to more injuries. That feeds into the all-new fatigue system. You can choose how hard players practice, and how reps are split. This allows you to tailor your focus to stopping certain types of plays on defense, and boosting success with certain offensive plays. Practice has been replaced by weekly strategy planning. You still choose to be a player, focused on your career, a coach, focused on the field success, or an owner who focuses on financial solvency. Franchise mode has received a major overhaulįranchise mode has had a major facelift in Madden 22.(Image credit: EA) The games within the game It’s a pain to be trying to stage a comeback when you can’t see which of your wideouts is running which route. Some effects, like distorting or wiping your play preview art just kick you while you are down. A rumbling controller and shaky screen are annoying, but don’t do much to change how you play. On paper this is meant to emulate some of the intangible aspects of a football game. Madden has also added a new momentum system, and home field advantage. Superstar and X-Factor abilities are back, and star players once again have the ability to be game changers. ![]() That extra layer of authenticity really adds to the experience. Tackling low often results in “gator-rolls”, where the defender wraps up the ankles of the runner and rolls in order to bring them down. Defenders will wrap up runners and try to drag them backwards, preventing them from reaching first downs or the end zone. Tackling animations are much more realistic. Defensive play has been overhauled the most.
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